Thoradin the Mighty

Dwarven Battle Cleric

Description:

Level 4 Battle Cleric

Race: Thergerim (Dwarf)
Age: -
Height: 4’ 8”
Weight: 200 lb.
Hair color: Red
Hair style: Long, twisted
Eyes: Green

Alignment: Lawful Good
Deity: Pelor
Speaks: Common, Dwarven

The Thergerim Theme

Dwarves are stout and strong by nature, the latter not only concerning their physical strength but also regarding their will and mental resistance, or – in human terms – they are mostly stubborn and unyielding in every respect man can think of. Due to the fact that they originated from the element of Earth at the beginning of times, dwarves are – just like stone – usually unaffected by cold and fire and they destrust every kind of magic by heart, so that magic spells often fail when cast onto dwarves. They also are not very fond of water and cannot swim. On the other hand dwarves are very active and laborious and well known for being persistent in labour and hardship. Honor and membership to the clan are also very important for the dwarven race and when they fight their pride and rage are often feared among their enemies.

Index
Stats1
Equipment2
Powers3
Bio4

1 Stats

Max HP: 34, 8 Surges/day (Surge Value: 8)

Bloodied (1/2 HP): 17

Ability Scores:
Str – 14(+2)
Con – 12(+1)
Dex – 11(+0)
Int – 10(+0)
Wis – 18(+4)
Cha – 14(+2)

Defenses:
AC – 17
Fort – 13
Ref – 11
Will – 17

Movement
Speed – 5

Skills:
0 – Acrobatics
1 – Athletics
2 – Bluff
8 – Diplomacy
7 – Dungeoneering
3 – Endurance
10 – Heal
1 – History
10 – Insight
3 – Intimidate
5 – Nature
5 – Perception
6 – Religion
0 – Stealth
3 – Streetwise
0 – Thievery

Feats:

Ritual Caster
Pelor’s Radiance – Use Channel Divinity to invoke Perlor’s radiance
Toughness – Gain 5 additional hit points per tier

2 Equipment

Weapons:
Melee: Warhammer
Ranged: Crossbow

Magic armor: +1 Dwarven Chain Mail

Other equipment:

Ritual Book, Adventurer’s Kit

Magical Items:

Dwarven Armor
Crafted by the finest dwarf armorsmiths, this armor was once only available to dwarves, though now some armors-smiths will create a set for whoever can pay the price.
Level: 2
Price: 520 gp
Armor: Chain, Scale, Plate
Enhancement: +1 AC

Property: Gain a +1 item bonus to Endurance checks.

Power (Daily • Healing): Free Action. Regain hit points as if you had spent a healing surge.

3 Powers

At-Will Powers

Lance of Faith
At-Will ✦ Divine, Implement, Radiant
Standard Action Ranged 5
Target: One creature
Attack: Wisdom vs. Reflex
Hit: 1d8 + Wisdom modifier radiant damage, and one ally you can see gains a +2 power bonus to his or her next attack roll against the target.

Sacred Flame
At-Will ✦ Divine, Implement, Radiant
Standard Action Ranged 5
Target: One creature
Attack: Wisdom vs. Reflex
Hit: 1d6 + Wisdom modifier radiant damage, and one ally you can see chooses either to gain temporary hit points equal to your Charisma modifier + one-half your level or to make a saving throw.

Encounter Powers

Cause Fear
Encounter ✦ Divine, Fear, Implement
Standard Action Ranged 10
Target: One creature
Attack: Wisdom vs. Will
Hit: The target moves its speed + your Charisma modifier away from you. The fleeing target avoids unsafe squares and difficult terrain if it can. This movement provokes opportunity attacks.

Daily Powers

Cascade of Light
Daily ✦ Divine, Implement, Radiant
Standard Action Ranged 10
Target: One creature
Attack: Wisdom vs. Will
Hit: 3d8 + Wisdom modifier radiant damage, and the target gains vulnerability 5 to all your attacks (save ends). Miss: Half damage, and the target gains no vulnerability.

Utility Powers

Shield of Faith
Daily ✦ Divine
Standard Action Close burst 5
Target: You and each ally in burst
Effect: The targets gain a +2 power bonus to AC until the end of the encounter.

4 Character Bio

Bio:

Update soon

Thoradin the Mighty

A Secret Passage! Rishidan